When we finish our game, the most important time it's here... Publish it!
We should prepare our game to pubish in the different platforms.
sprites/bean.png
or ./sprites/bean.png
index.html
as the entry pointcanvas
is a good idea tookaboom({
canvas: document.queryElement("#myCanvas"),
});
First, go to your account, then Upload a new project
Then, in Kind of project, you should select HTML, so itch.io will let you upload a web game
After that, the only thing left to do is to upload your zip with your game files, or if you have a single ìndex.html
file
(very tasteful) upload it!
Itch.io Documentation about HTML5 games
First, go to the up arrow and select Game
Now, as Itch.io, only upload a zip with your fabolous index.html
game file.
You can tag your game in the different platforms with the tag kaboomjs
. Probbably we will see it and even promote in our Twitter :D